Game Theory Of Ethics

This is a lecture from the Alan Watts Lecture Series, broadcast on WFMU and recapping metaphysical themes from an earlier talk before turning to ethics. Watts opens by restating that the sense of separate things and selves is a product of thought rather than a fact of the world, and that self and other, being and non being, form a single polar unity like the crest and trough of a wave. From there he argues that the universe is playful rather than purposive, contrasting the grim, joyless image of God found in much of Protestant culture with a God who, having no needs, acts only in play, as in the biblical image of divine wisdom playing before the creator. He extends this into a discussion of work, play, and the Sabbath, arguing that modern life leaves no room for genuinely purposeless activity and that this starves people of sanity. Turning explicitly to game theory, he holds that any viable game, and by extension any viable life, needs an optimal mix of skill and chance, since a game whose outcome is already certain gets abandoned. He connects this to Camus on suicide, arguing that going on living at all is itself a gamble that requires trusting the game, other people, and one's own mixed nature, including what the Hebrews call the yetzer hara and what Confucius folds into human heartedness, rather than retreating into the mutual surveillance and control of a security state. The lecture closes by turning to rules themselves, comparing fixed moral codes like the Ten Commandments to laws of nature, arguing both are better understood as observed regularities that can be bet on and revised, much like the changing rules of language, rather than as commands handed down for all time.
transcriptmachine-transcribed, unedited
I will have the really cranking David Mitchell on.
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I'm Terry T. See you next week. Thanks for listening.
And it's 6 o'clock.
And this is WFMU East Orange, WXHD, Mount Hope.
And welcome to the Alan Watts Lecture Series tonight.
We have a much-anticipated lecture, The Game Theory of Ethics.
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And now we're going to hear the lecture,
Game Theory of Ethics by Alan Watts.
In the talk of this series, I was putting forward,
so as to have all my cards on the table,
what my metaphysics are.
That is to say, what are the basic assumptions
from which I approach this question.
And I stress two points in particular.
Number one, that as I feel this universe,
I think we are under an illusion
with regard to the nature of ourselves.
This arises from the superstition
that there are really separate things and events.
And I pointed out that that is actually a way of thinking
rather than a state of affairs in the physical universe.
In order to think, one must think.
That is to say, divide this astonishing cosmic Rorschach plot
into bits and give the bits names.
This is a kind of calculus.
And we break the world down into these separate things
and separate events.
They're really thing events, you might call them,
in order to calculate about it,
in order to describe its behavior,
in order to think.
And, but just as something that costs five dollars,
if you buy a loaf of bread or a,
let's say, it wouldn't be five dollars,
let's say fifty cents,
it isn't fifty separate things that you buy,
although you pay fifty cents for it.
And so, in the same way,
when we talk about the multiplicity of things
in this universe,
this is just a way of measuring it.
measuring it with words
as you measure the value of something with money
or the length of something with inches.
But we are so accustomed to,
so I would say hypnotized
by the usefulness of thought
that we come to imagine
that the way the world is thinked
is the way it's thinked,
is the way it really is.
But I rather see it as a continuous process,
a single vast field of activity,
a single pattern,
of which every single one of us
is an expression.
But when you think about, say,
a series of events
as being separate events,
it's the result of a kind of myopia.
If you watch
through
something going on
through a narrow slit,
you see the event
broken down
into bits.
And you see
bit following bit,
whereas if the
crack were enlarged,
you would see
that the separate bits
were all one event.
So in much the same way,
our custom of attending
to our experience
with concentrated attention
cuts it down
into things we call
separate events.
The other basis
of my metaphysics
was that
we tend to ignore
the polarity
of the world.
That is to say,
to use a
simpler word,
the go-withness
of things and events.
That just as
in a series of waves,
to have a complete wave,
you must have both
a crest and a trough.
You can't have
a half wave.
Half waves
are never manifested
in this cosmos.
Just as you must have
the crest and the trough,
so also
there is
a go-withness
of subject and object,
self and other,
and of course
those great
fundamental physical
polarities,
being and non-being,
solid in space,
light and darkness,
life and death.
But when
this is not perceived,
when we are not aware
of the total unity
of the world,
of the fact that
one's actual self
is not something
in the world
separate from it,
but the whole works,
and when you are not aware
that self and other
go together,
inside and outside,
inside in such a way
as to constitute
one total body,
then because of this
feeling of separation,
of not really belonging,
we feel alienated
from our total environment
and from other people,
and so act towards it
in a predominantly
hostile way.
Now, during the question period,
there arose
some discussion
of the purpose
of this universe,
and I think I stood up
a little bit of trouble
by suggesting
that I didn't think
it had a purpose
in the ordinary sense
of the word purpose,
that is to say,
action
directed towards
a future,
striving for a goal.
I felt rather
that the design
of the world
was playful
as distinct
from purposive,
and furthermore,
therefore,
that
being itself,
existence,
is not fundamentally
and finally serious.
Of course,
you see,
if you think,
if you really believe
that you are
this lonely little
separate being
confronted by a world
that doesn't give
a damn about you
and is mostly hostile,
then it is pretty serious.
You're in a trap, man.
But one might ask
in conventional
Christian terms,
if there is a God,
is God serious?
And one would say,
I hope not,
because let's look
at this word,
serious.
If some attractive
young woman says to me,
I love you,
ought I to come back
to her and say,
are you serious
or are you just
playing with me?
I don't think
I should ask that
because I hope
she isn't serious
and that she will
play with me.
I don't really go
for serious girls.
So I should ask
instead,
are you sincere
or are you just
toying with me?
And you see,
that gives
an entirely different
meaning.
because
seriousness
is a kind
of gravity
and a gravity
is a kind
of weight
and that
which is heavy
is a drag.
It sinks.
And G.K. Chesterton
once very rightly
said,
not only that
there was
more affinity
between cosmic
and comic
than the mere
similarity
of the words,
but also
that angels
fly
because they
take themselves
lightly.
And if this
were true
of the angels,
how much more
would it be true
of the Lord
of the angels?
In other words,
you could say
in mythological
language that
the most serious
being in the world
would be the devil
inflamed with
hatred and malice
against the cosmos
whereas the most
non-serious being
would be God
because
he would be
supreme
lightness,
spirit,
levity
and indeed
Dante intimates
this when he
describes the
song of the
angels as
the laughter
of the universe.
You know what
those angels do
singing
Alleluia,
Alleluia.
What do you
think that is?
That's nonsense.
When I was
for a while
a minister
I used to
tell the students
I was a
university chaplain
and I used to
tell the students
that we were
going to have
a celebration
of the Holy
Communion on
Sunday at
11 o'clock
and I mean
celebration,
I said.
Don't come here
out of a sense
of duty.
If you do,
you're a skeleton
at the feast
and you'd better
stay in bed
or go for a
swim or something
because here
in celebrating
the divine mysteries
we are going to
join the angels
in making
celestial whoopie.
But you see
our tradition
has in its
background
the idea
that God
is really
rather grim
and I
you must
so many of you
have picked
this up as
children.
Children are
very sensitive
to what I
call
the aesthetics
of religion
and the
aesthetics of
religion is
very much
overlooked by
religious people.
In the
WASP culture
we have
a positive
genius
for spiritual
ugliness.
I think
of why
do we
bind our
Bibles
in black?
Why do
clergymen
go around
in black?
Why
do we
have
that
ghastly
kind
of
sickly
yellow
stained
glass
in
church
buildings
especially
protestant
ones?
There's
something
about it
and then
too
in the
pulpit
there's
a certain
kind
of funny
solemnity
that goes
with
preaching
and
children
immediately
detect
that
there's
something
phony
about
it.
Why
does
that
man
put
on
a
voice
which
isn't
like
the
ordinary
voice
people
talk
with.
I
know
of
course
it
was
the
result
of
the
fact
long
ago
that
there
were
no
public
address
systems
and
one
had
to
boom
to be
heard
in
a
large
building.
But
there
it
is
there
is
this
feeling
this
flavor
I
would
almost
call
it
and
it
is
this
kind
of
strange
solemnity
as
if
God
were always
taking the
attitude
of
this
is
going
to
hurt
me
more
than
it's
going
to
hurt
you
and
so
because
of
the
influence
of
these
images
upon
our
thinking
and
you
know
images
have
an
extraordinarily
powerful
influence
on
us
they
are
much
more
powerful
than
logical
ideas
you
can
firmly
believe
with
Paul Tillich
that
God
is
simply
the
ground
of
being
or
with
St.
Thomas
Aquinas
that
he
is
necessary
being
or
with
F.
C.
Northrup
that
he
is
the
undifferentiated
aesthetic
continuum
but
those
images
that
influenced
you
in
childhood
remain
as
it
were
in
the
very
roots
of
your
thinking
at
the
bottom
of
your
heart
and
pull
those
heart
strings
very
strongly
even
though
you
may
have
outgrown
them
intellectually
so
I
am
for
a
serious
revision
of
the
image
of
God
I
serious
and
so
of
course
the
attitude
of
the
minister
is
so
often
to
the
young
now
boys
quit
horsing
around
you
and
I
have
got
to
get
together
for
a
very
serious
talk
well
now
as
I
indicated
we
use
the
word
game
play
in
different
ways
we
can
use
it
to
mean
what
is
only
trivial
play
as
distinguished
from
work
and
in
our
culture
we
make
a
very
firm
differentiation
between
play
and
lectures
and
you
read
and
all
that
kind
of
thing
and
that's
not
really
work
it
would
be
if
you
didn't
like
it
but
the
assumption
is
you
see
when
I
want
to
get
away
with
something
and
say
well
I
have
some
work
to
do
that
means
well
of course
you're
excused
you
can
go
because
it
is
important
that
you
work
but
if
I
said
well
I
have
some
very
you
see
that
you
work
and
although
that's
the
serious
part
of
life
the
objective
of it
is to
get
enough
money
so as
to be
able
to
play
and
nobody
really
does
because
most
people
I
know
they
make
lots
of
money
but
when
they
get
home
they
don't
really
play
they're
either
too
tired
or
they
watch
television
and
that's
not
really
playing
that's
kind
of
non
participative
dope
addiction
and
but the
other
thing
is
that
the
reason
why
we
don't
play
is
that
we
believe
playing
we
can
do
it
just
so
long
as
it's
good
for
us
in
other
words
play
is
called
recreation
that
is
kind
of
thing
in
that
it
relaxes
us
and
makes
us
stronger
so
that
we
can
be
more
productive
but
you
see
if
you
play
in
order
to
do
better
work
you're
not
really
playing
because
play
is
the
kind
of
activity
which
does
not
have
God
because
he
says
quoting
the
book
of
proverbs
where
the
wisdom
of
God
is
personalized
and
speaks
and
says
that
her
function
is
always
to
play
in
the
presence
of
the
most
high
unfortunately
the
King
James
which
is
a
very
dignified
translation
of
activity
because
whereas
work
is
done
for
something
to
serve
some
purpose
he
who
is
all
perfection
has
no
purpose
there
is
nothing
he
needs
he
doesn't
need
to
do
any
work
and
therefore
the
activity
of
God
is
supremely
playful
so
in
this
way
one
might
say
that
the
most
important
thing
in
human
life
for
one
sanity
is
to
be
able
to
be
playful
or
to
be
able
to
do
things
which
are
sublimely
useless
where
you
see
there
is
no
room
in
our
lives
for
the
useless
and
for
the
purposeless
in
the
sense
of
the
word
we
are
in
serious
danger
of
going
completely
crazy
that
was
the
day
that
was
time
out
the
day
when
you
weren't
supposed
to
do
anything
serious
it
was
holiday
holy
day
but
instead
Sunday
has been
perverted
and
instead
of being
really
time
out
it
becomes
time
instead
for
recreation
so
that
you
go
back
stronger
Monday
morning
and
for
laying
it
on
thick
in
the
way
of
rationality
and
lectures
on
the
good
life
so
you
see
there's
a little
paradox
here
it
is
absolutely
necessary
for
our
sanity
that
we
should
play
and
that
we
should
be
useless
and
be
preoccupied
with
useless
things
from
it's
good
for
us
so
in
the
mood
of
play
one
has
to
get
one's
mind
completely
away
from
the
future
and
the
purposes
of
the
future
and
get
into
what
I
would
call
a
musical
mood
because
music
is
supremely
playful
in
that
it
doesn't
strive
for
goals
it
fulfills
itself
at
every
moment
of
its
unfolding
even
though
it
has
a
design
it
has
patterns
it
has
movements
as
with
a
symphony
it
has
progressions
as
with
the
working
out
of
the
pattern
of
a
fugue
but
always
the
point
of
music
is
to
be
with
it
as
it
unfolds
because
if
you
aren't
you
miss
the
melody
you
don't
hear
it
at
all
and
so
then
I
would
look
upon
this
world
as
a
musical
phenomenon
as
a
game
which
is
a
kind
of
sublime
nonsense
just
as
when
Bach
writes
a line
of
melody
it
doesn't
mean
anything
it
doesn't
tell you
anything
it
is
pure
playing
with
sound
and
for
this
reason
among
others
sublime
so
then
it
would
appear
that
our
whole
cosmos
is
a
colossal
effusion
of
splendid
nonsense
and
you
can
see
every
form
of
life
insects
rabbits
giraffes
elephants
people
bees
flowers
everything
as
different
kinds
of
music
in
the
same
way
as
you
get
waltzes
mazurkas
charlestons
swing
every
kind
of
musical
form
or
dance
form
so
in
the
way
those
dances
differ
so
in
the
same
way
all
species
of
life
differ
they
are
not
to
get
somewhere
because
the
only
place
you
can
get
if
you
if
you're
going
to
go
somewhere
in
time
is
a
kind
of
a
reproductive
vicious
circle
we
live
to
have
children
who
all
get
put
in
boxes
and
come
out
just
the
but
the
whole
thing
is
to
keep
it
going
by
manufacturing
new
tubes
by
reproduction
and
they'll
do
the
same
thing
and
so
on
and
so
on
but
so
long
you see
as
they're
all
thinking
that
the
point
of
doing
this
is
that
sometime
somehow
something's
going to
turn up
they'll
always miss
the
point
they
will
always
be
there
rather
than
here
it's
very
funny
to
come
to
California
you
know
when
you've
lived
elsewhere
and
it's
been
an
ideal
and
suddenly
you
wake
up
and
you
realize
you're
there
you know
you're on
vacation
you've
got there
and
everybody
else
envies
you
and
so
we
have
to
learn
how
to
be
there
or
rather
to
be
here
of
course
it
is
always
possible
to
construe
the
thing
in
another
way
and
to
say
yes
it
may
be
a
game
but
it's
a
ghastly
game
it's
a
grim
game
it's
like
a
child
who's
caught
a
fly
alive
and
is
picking
the
wings
off
it
the
universe
is
that
sort
of
scheme
it's
a
trap
it's
a
thing
that
gives
you
hope
is
always
dangling
possibilities
in front
of you
to
keep
you
going
but
then
it
grinds
you
up
and
then
it
revives
you
a
little
like
a
master
torturer
keeping
a
that
people
occasionally
have
where
they
see
the
whole
universe
as
this
sort
of
trap
and
everything
looks
crummy
people
look as if
they're
made of
plastic
and
aren't
really
people
but only
make-believe
people
they're
mechanisms
which
are
going
yakety
yak
and
pretending
that
they
are
really
there
and
alive
and
everything
looks
as if
it
were
made
of
patent
leather
or
enameled
tin
and
just
nasty
dead
scene
that's
the
inverted
mystical
experience
and
one
might
ask
well
you
could
take
that
view
too
and
here
you
come
to
what
Albert
Camus
said
the
fundamentally
important
philosophical
question
is whether
or not
commit
suicide
now
this
is
the
real
question
is
the
game
worth
the
candle
if
you
think
no
then
you
better
commit
suicide
that's
the
logical
thing
to
do
if
on
the
other
hand
you're
not
sure
then
you
better
make up
your
mind
because
if
you're
going
to
go
on
with
the
game
of
life
and
not
you'll
make
a
mess
of
it
that's
quite
certain
it's
like
doing
something
evil
like
telling
a
lie
if
you're
going
to
tell
a
lie
at
all
you
have
to
make
it
stick
and
so
make
it
good
don't
wobble
when
you
lie
because
someone
will
find
you
out
and
it
golf
swing
follow
through
and
so
in
the
same
way
with
going
on
living
at
all
if
you're
going
to
gamble
and
so
either
suicide
or
gamble
seem
to me
to be
the
great
alternatives
of
this
life
and
what
will
the
gamble
be
the
gamble
or
the
gaming
has
to
rest
on
the
assumption
that
this
game
is
superb
no
other
assumption
will
work
if
I
may
put
it
in
another
way
the
game
is
to
be
trusted
the
universe
you
yourself
it
is
fundamentally
to be
trusted
and
this
is
the
act
of
faith
which
underlies
all
gambling
because
if
you
don't
make
that
assumption
as
absolutely
basic
the
game
will
not
work
now
this
is
where
one
must
consider
game
theory
in
relation
to
ethics
what
are
the
characteristics
of
a
workable
game
a
viable
game
as
biologists
would
call
it
a
game
that
is
worth
the
candle
first
of
all
the
game
must
involve
an
optimal
combination
of
skill
and
chance
or
we
might
say
order
and
randomness
where
a
game
is
pure
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And this becomes very boring. One wants to cheat a little, to liven it up, and so introduce
a bit of skill. But where a game depends on pure skill, and especially a very complex
kind of skill, it becomes too tiresome. So you could put at opposite ends of a spectrum
of games, say tossing coins or tic-tac-toe, or something very simple, which is mostly
chance, because tic-tac-toe, when you know how to play it, reduces itself to that you
either win or draw if you get the first move. At the other end of the scale, a highly complex
game, like, well, I've suggested three-dimensional chess, but just imagine three-dimensional
go, where you would play on eight boards to give yourself a cube to play in, or whatever
number of boards go would be more than that, wouldn't it? But you would be in such a complex
thing that you'd just lose track of it. Eventually, the game would just become totally confused,
for most people. So we get optimal games in the middle, like bridge, or poker, or checkers,
where there is this interplay of skill and chance. So we look for this optimal point, where there
is a risk, there must be a risk, there must be chance, it mustn't all be predetermined, because
any game where the result is known is not worth playing. That's to say, when in chess the players
suddenly realize that white is going to mate in five moves, they abandon the game, and say
let's begin again. And so in life, that's why a lot of people don't like going to fortune tellers.
They don't want to know the future. If I know exactly what's going to happen to me, in a
very real sense, I've had it. So let's finish it up and begin again, turn in the check.
You see, the whole fun of the situation of a game is that you don't know the outcome, and
that's why it's worth playing. So then, this is one characteristic of a viable game, a certain
combination of skill and chance. Now there's another, which is of a much more ethical type,
and that is, I will call it trusting the game. Because if you don't do this, in other words,
if you won't gamble, you won't play. And here is the point of the necessity of the gamble.
That corresponds a little bit to the necessity of having chance, as well as skill, in any game
that really works. But the necessity of gambling is very much overlooked, I think, in our contemporary
culture. Because this is a culture where we are trying, as much as possible, to take the
risk out of things. And when the risk is taken out of human relationships, they become impossible.
We have, I think, in the United States, a very naive faith in law, and in law enforcement.
We're always saying, there ought to be a law against it. As if law could solve things. And
we don't realize the extent to which law makes life increasingly more difficult. Because law
is simply a process of trying to define what may be done and what may not be done. But
the moment you start talking, the definitions become increasingly complicated. And lawyers
love this. They live on it. So it's always an interminable discussion of what did they
mean when they said that? What was the intent of this law? And as laws multiply with the avowed
object of protecting us from each other, they do not so much succeed in protecting us as they
do in making it impossible for us to act. And so the ultimate police state is, of course,
the safe state. The security state. Where everybody is checked. And do you see what this is? Mechanically
speaking, it's a system of very elaborate self-consciousness. See, when you get self-conscious and you watch everything
you do, because you're anxious about making a mistake, you'll find in that you're all tied
up. And you can't act. So in exactly the same way, a community of people, which is always
watching itself through its agents, so that, you know, in a Nazi state there are not only
the ordinary policemen on the beat, but there's a block captain for every area, and there's
some kind of a sneak or a traitor who's going to inform the authorities everywhere, you see, hidden.
So this community is watching itself all the time, because it's a community that doesn't
trust itself. And a community which constantly watches itself is like a person who's always
watching himself and holding a club over his head to go clunk the minute he might be in danger
of doing something wrong. And so this person is like this. If I say, now, my right hand
is my main active hand, and, ah, but I don't know whether I can trust it. I don't know what
it's going to do. So I've got to keep control on it with my left hand. See? So always the
left hand is controlling the right hand. Whatever, if I want to pick something up, the left hand
will have to push the right hand down, and squeeze the fingers together, and then lift
it up so it will come up. See? I've lost a hand by doing that. And so in exactly the same
way, when any community of people is founded on mutual mistrust, it sort of loses half of
itself. It becomes clutched up. It becomes paralyzed and unable to move. So the basis of any community,
gain, and thus the basis of any gain, is the act of faith that I will gamble. I will bet
my life on this scene. And you see, that also is fundamentally not only the attitude of faith,
but it's the attitude of love. Love is self-giving. When you love someone, say you fall in love
with a member of your opposite sex or whatever, and you got mixed up with someone now. You've
really committed yourself to heaven only knows what. Because love is a letting go of direct
control. And you might say, going back again to the Christian images of God, that God creates
the world by constantly disappearing, giving himself away. The Hindu would agree with this
too. That insofar as everyone here is God in disguise, but doesn't know it, this is because
you, as God, are constantly giving yourself away to you, and feeling lost. You know, how
did I get mixed up in this world? Well, unbeknownst to myself, I made a gamble on being this person.
And so this giving of oneself away is what's called the divine love. So then, in playing the game,
if you don't make the assumption that I can let go of myself in the act of faith and in the act of love,
you may just as well commit suicide right now. Because you can't play it on any other
basis than that. Any attempt to do so will merely make the whole thing clutch up and become insupportable,
and will in any case be suicide. See, when we get the ultimate weapon, with which we know we can be
safe because nobody else has it, just because we wanted to get that ultimate safety and get that ultimate
weapon to defeat our enemies, it will be suicide. Because life really is not the avoidance of death.
Death is the avoidance of death. The constant terror of death, the constant putting it off, the instant
vigilance that one will not die. That is death. What we call life is fundamentally willingness to die.
Constant jumping of being into not being. So long as you do that, it goes on. So long as you shake the dice,
and you don't know how they're going to come out and flip, the game goes on, you see. So long as you take a chance.
Now then, sensible people say, of course, that's a very imprudent attitude, because you can't be sure.
First of all, you can't trust other people. There are some nice people, but most of them are rascals.
It's not wise. And furthermore, you can't trust yourself. Underneath the thin veneer of civilization,
you have an unconscious. And as Freud has told us, this unconscious is libidinous. And it's a blind urge of pure animal lust and rage and fear.
And so watch out for yourself. You're a dreadful animal, only just barely disciplined and fit to be human.
Now it's true, of course, that a lot of people can't be trusted. And that so far as oneself is concerned,
every one of us has in us what the Hebrews call the Yetzahara. They say that God made it and put it there.
The Yetzahara is the perverse spirit. I call it the element of irreducible rascality.
We all have that. But in the wisdom of that great moral philosopher, Confucius,
he included this element of rascality in his definition of human heartedness. That he put as the crown of all the virtues.
It isn't, the word in Chinese is often translated humaneness. But it means a good deal more than that.
It means being like a human being. That is to say, a complete man, a woman, which includes the angel as well as the animal,
reason and the passions, and all those aspects of us. Indeed, the great triumph of humanity is to be able to be both angel and devil,
both reasonable and passionate, both mystic and sensualist. For he felt, you see, that this peculiar combination was the whole beauty of human beings.
And he would trust that humaneness or that human heartedness. He would put more reliance on that than he would on virtues,
righteousness, programmed behavior. And this is a very wise attitude. It isn't, you see, only the goodness in human beings that is to be trusted.
They are also to be trusted to be a little bad. They are to be trusted to be selfish. Because you know a person who is not frank about selfishness is a big troublemaker.
You may go into a situation with high ideals and say, I promise this, I promise that, I promise the other thing, I will be true, I will knock myself out to achieve this.
But the reason you said it was to put on a good front at the moment, and also to square yourself with your own conscience.
You think, well, I would, I really ought to be that kind of person, and I'm going to commit myself to being that.
And in that moment you have grossly deceived those who depend on you. Why? Because even if you keep your word, and you are reliable to the extent that you said you would be,
they are going to absorb from you by a kind of emotional osmosis, the fact that you hate doing it.
And that's the condition, you see, many an aging parent gets in when some faithful son or daughter surrenders their own life to look after the invalid.
Very nice and noble.
We're listening to the Alan Watts Lecture Series, and we're hearing the game theory of ethics.
If you're interested, you can send a self-addressed stamped envelope to WFMU care of Alan Watts, P.O. Box 2011, Jersey City, New Jersey 07303.
Or you can email us, wfmu at wfmu.org.
If you want to purchase them, you can go to his website, alanwatts.com, or you can call 1-800-969-2887.
If you want to see a list of upcoming programs, you can check our website at wfmu.org.
And now, right back to Game Theory of Ethics by Alan Watts.
To be selfish to a certain extent, and you should, for yourself, be selfish to a certain extent, and make it very plain to others what your wishes are.
One of my best friends is a woman who is invariably outspoken, and nobody ever treads on her, nobody ever presumes on her, because she doesn't let them.
She says, it's inconvenient for me to have you for dinner, or to stay, or whatever. I've got something else to do.
But the result of this is, I'm very fond of her, because you know exactly where you are with her.
You don't worry about, am I pushing, am I imposing, or anything like that. You can't impose on her.
And it's very, it's very refreshing. I like that sort of person.
And we have a certain duty, you might say, to be like that to others.
Because there is in our nature a selfish thing, as well as an other-regarding thing, tendency.
And it's the two of them together that constitute our nature.
And it is this nature that's to be trusted.
Therefore, righteous people, who ignore that they have this element of irreducible rascality, or the yetzahara, are great troublemakers.
In fact, they've probably made more trouble in the world than deliberately wicked people.
Because they are the people who wage, for example, ideological wars.
Which are not nice wars, waged in order to capture the property and the personnel of the enemy.
In which case, you know, one always takes care to preserve them.
But they're wars waged as a matter of principle.
Not really between people, but wars between utterly irreconcilable ideas.
And in such a fight, there can be no quarter.
There can be no quarter between good and evil.
Because, as defined, they're mutually exclusive.
But when people fight each other, they are not good, they are not evil, they are people.
And that is why wisdom in settling quarrels is always a matter of compromise.
That's why a good Confucian always settles disputes out of court.
Because somebody eventually says, ah, come off it.
Look, we are both rascals.
And there let be honor among thieves.
And that's the spirit, you know, that's the real spirit of repentance.
Not that you say some idiot notion that you're going to turn over a new leaf and kid yourself into the idea that you'll never do a thing like that again.
You know very well you will.
True repentance is to admit in all humility, you see, that you are not a saint.
And therefore you better not go fooling people that you are because they will rely on you and then be disappointed.
So then this is basic trust in yourself, not as a integrated, mature person, not as a responsible citizen, but as a human being.
With your light side and with your dark side.
With your outgoing affection as well as your ingoing self affection.
Both must be there.
Now, you see then, because of this, as I said, there will always be the risk that, although you gamble, you may not always win.
In fact, you may lose your shirt.
But that's the risk one takes.
Life is taking the risk of death.
And if you don't take it, you don't go anywhere.
You don't even step into your car.
So that, although there will be mistakes, although you may lose your shirt, the alternative to making this gamble is total loss of freedom.
I would say total gravity, total seriousness, no gain.
That's why all kind of extra square, I would say cubic personalities are very, very serious.
You know, policemen and soldiers and people like that are always, very rough.
Because that role is expected of it.
But when you carry seriousness to its full extent, you've got a cosmic jail.
And who is prisoner?
Who is warder?
Same fellow, but he doesn't know it.
He won't gamble.
And so the ultimate, you see, the ultimate prisoner is the guard.
Think of 1984.
Think of the super big brother sitting in his inner, inner sanctum.
All the security systems outside, all little television things to inspect what people are doing.
Checks on checks.
Who's the prisoner?
See, the spider's caught in its own web.
He can't goof off.
He can't even sleep.
Because somebody might creep in.
He can't trust the most trusted guard.
Always might be poison.
And then, of course, this great electronic age when every kind of deviltry and snoopery becomes more and more subtle.
Just think of the possibilities of being the man who controls it all.
Also implies that in behaving with each other, in making the gamble, in playing the game of existence, there must also be rules.
There is both order and randomness.
But you see, the difficulty is that our attitude to the rules of behavior is rather curious.
We tend always to derive our game rules from the past.
We tend to be uninventive and uncreative in thinking about the rules of the human game
and refer back, say, to such an ancient Bronze Age document as the Ten Commandments.
Now, here was a set of game rules for a certain kind of society.
But there's somehow the idea, you see, that this set of rules is sacrosanct.
Or whatever other set of rules.
It might be the laws of Manu or something in India.
But always the idea that there is a right way to live, which is somehow laid down like tramlines.
There was a young man who said, damn, for it certainly seems that I am a creature that moves in determinate grooves.
I'm not even a bus, I'm a tram.
And you see, we have this idea also about the laws of nature.
Although this is not the current, I would say, view of a physicist about the laws of nature,
it is traditional in our culture to think of certain rules that have been laid down in advance,
which the universe obeys.
We talk about obeying natural law.
And so, human law is very often thought of on the same model, or vice versa,
the law of nature on the model of human laws, that there is an authoritative lawgiver,
who is grandpa, and says, this is the way it's going to be around here.
And you had better follow.
Now actually, it doesn't seem that nature obeys laws.
But rather that, when we watch nature behave, and study the regularities in its behavior,
and write those regularities down, and make notes of them,
we find that those regularities can be gambled on.
They're liable to go on again.
And it's only a kind of figure of speech that one talks, therefore, about the world itself obeying laws.
The laws of nature, I mean, it's like saying, because you've devised a clock,
and it goes tick-tick regularly, you're suddenly astounded to find that the earth,
in its rotations, is obeying the clock.
You see, it's actually the clock, which is the law thing, is obeying the world, if anything.
But this is the law.
It's why we alter our clocks for summer time.
Instead of being sensible and getting up an hour earlier,
we have to alter the law, so that we have authority for getting up earlier.
But you see, the rules of human behavior, they're highly necessary,
because we've got to agree about how we're going to communicate with each other and deal with each other,
for exactly the same reason that we have to agree about the rules of language.
Otherwise, we just don't understand each other.
But do you suppose that the rules of language are fixed and unalterable?
We are changing them all the time.
We're constantly inventing new words, new forms of expression, getting rid of old ones.
We are very creative, especially in this country.
People are amazingly creative with language.
Where I come from, in England, they're not so creative,
because they're more traditional, more conservative.
But here, there's a wonderfully creative language.
And so, what happens is that the linguists and the people who make dictionaries,
they observe how the people are in fact talking, and then they chronicle all that,
so that everybody is informed through the dictionaries of what rules are being used.
Now, the same sort of thing must go with morals.
Actually, human beings are always changing morals.
But there's a terrific fight, constantly goes on, between the people who say,
well, let's try it another way.
And the people who say, no, no, no, no, no.
You can't get away with that.
It's against the will of God, or something.
But you see, we have very little...
Although we change the language quite a bit.
Do you get...
Thank you.

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